P2 - Ghost Grab

-- Project Summary --

  • 6 weeks, 50%
  • Reference Game: Picnic Penguin

This project was made in Unity and was developed for Android mobiles. It was developed alongside other diciplines such as Graphical Artists, Game Animators and Level Designers. You play as a sentient witch hat who has spilled your masters ghosts through portals leading to different dimensions, you must go through each dimension and collect all the ghosts before your master comes home.

-- My Contribution --

  • Character Controls
  • Block Pushing
  • VFX (mostly particles)

-- Credits --

-- Programmers --

  • Amanda Hellberg Nilsson
  • Ethan Uong
  • Jakob Persson
  • Jonathan Disenfeldt
  • Ludvig Kalaitzidis
  • Luna Barane

-- Level Designers --

  • Clara-Cecilia Ingner
  • Jakob Pihl

-- Graphical Artists --

  • Alexander Ekengren
  • Daniel Nilsson
  • Elisabet Sarsenov

-- Animators --

  • Alisa Lundh
  • Ella Lundqvist
  • Nanna Lundin